My takeaways from OEB18: communities, AI and 3D-smarts and some very practical stuff

Joitske Hulsebosch

People from Denmark, Finland, the US and the Netherlands exchanged working on 360 degree and VR, e-learning, open academy, video in action, micro learning as support for deployed troops. The reflection session had a nice BINGO model with numbers.

2018 130

Social Innovation Meetup: “Exploring Labs for Social Change” – presentation notes

Making CommunitySense

Keynote speakers sharing innovation stories from Kenya, Finland, and Canada were Daudi Were of Ushahid i, Marco Steinberg of the Helsinki Design Lab and Vanessa Timmer of One Earth. Like at the “Designing Social Cities of Tomorrow” workshop last year, I took presentation notes.

2013 182

Interactive television seminar: developing new interactive experiences for television audiences

Taming the spaces

In Finland there are Sibelius academy and Fine Art academy where you can do artistic research related to domains such as opera etc. of Lapland there are artistic research methods applied to art and design research. Akvaario program in Finland.

Smart Phones: What Comes Next

How to Save the World

The cellphone company thought it was too wild, and couldn't see the 'business model' (how they could make money from it), so it never went anywhere. It's designed to improve users' social interaction, work effectiveness and time management, not to sell products.

Phone 62

Competitive advantage from better interactions

John Tropea - Delicious Collaboration

These "tacit" activities—involving the exchange of information, the making of judgments, and a need to draw on multifaceted forms of knowledge in exchanges with coworkers, customers, and suppliers—are increasingly a part of the standard model for companies in the developed world. But building these advantages wont be easy: companies must alter the way they craft strategies, design organizations, manage talent, and leverage technology.